Guilty Gear Strive's Cover

Intro to Guilty Gear

Hello, and welcome, to one of the many Guilty Gear websites online! This one is meant as a very basic 101 intro to Guilty Gear Strive. For things such as character specific combo's or strategy's, I suggest you look at top players for those characters or their Dustloop

The purpose of this page is to help YOU get better at the game and to make some of the knowledge a bit more digestable, as while the game does have a tutorial mode, it can feel a little lacking, and really only covers Sol Badguy.

Guilty Gear Strive's Season 1 Roster

Speaking of Sol Badguy this page will also have short covers on each of Strive's characters, which currently is 27 as of A.B.A's release, with new characters already being teased by Arcsys! This won't be super indepth, mostly covering moves, their archtype and a combo or two to get you started.

But enough of a intro, lets get into the first chunk of knowledge, the basics!

Guilty Gear Strive: 101

Controls

Alright, first things first...how do you play? While this can get simple as time goes on, starting out can be a little confusing. So Strive, and Guilty Gear as a whole, has 5 important buttons for attacking. These buttons, which you can switch to whatever specific setup you like, are PUNCH, KICK, SlASH, HEAVY SLASH, and DUST. These are your attacking buttons, and are how you KO your opponent. Using these five, combined with special moves, you will perform devastating combo's. On defense, Strive has standing block and crouching block. Standing block, done simply by holding back (away from your opponent) will protect you against overheads and mids. Crouching block, done by holding down and back (once again away from your opponent), will protect you against lows and mids. Blocking will not protect you against grabbing.

A fightstick, a type of controller for fighting games

How to understand lingo

Arguably, other then archtypes, learning how people speak about fighting games is a skill that transcends all fighting games. This way of speaking, done in numeric notation of 1-9, is done for both ease of understanding and so that way its the same across all types of controls.

The Hadoken, one of gaming's most memorable moves.

Taking a brief detour to help this lesson make more sense, let's look at Street Fighter's Hadoken. A bread-and-butter part of some character's kits, this simple fireball is done by crouching and rapidly moving the stick to the side and then forward and pressing punch. Now imagine doing that (in your head or physically if that helps), bringing the stick down, moving it forward, and pressing punch. Pretty easy, but describing it how I did can take up a lot of space, so the way you would say it with Fighting NOtation would be 2 (Crouch) 3 (Inbetween state of Crouch and Forward) 6(Forward) P(Punch). Here's a brief list describing what each number means, and a few moves in that notation.

The Holy Grail.

Character Archtypes and You

While archtypes don't affect gameplay, their impact on the characters you pick and will end up liking should be known. Multiple archtypes exist, with each character in Strive slotting into one.

Archtypes and a few example characters, along with a description.

These are just a few archtypes, primarily the ones actually in Strive, but knowing these archtypes can often help you get in a player's gameplan or a character's weakpoints. As well, don't take these as some ironclad law for what characters you should and shouldn't play. Even if you're a beginner you can play ZATO-1, even if you like Rushdown you may end up liking a Big Body, always try out a character if they interest you.

Roman Cancels

Imagine this, you are hitting your opponent, but you can't chain it into a full combo. If only you could...good news! Roman Cancels exist! Roman Cancels are done by hitting either the Roman Cancel keybind on your controller of choice or 3 attack buttons at once (Slash, Punch, Heavy Slash). Now, there are three types of Roman Cancel, and I'm going to briefly describe them.

Now all Roman Cancels cost 50% of your Tension meter, which can be found on the lower left & right side of the screen, depending on what side you are on.

Burst, and the art of not dying

So, the opponet has you in a combo and they've been hitting you for a very, very long time. Whaddya do? Simple! You burst. Now burst will cause your character to become completely invincible and unleash a shockwave that will knock your opponent away and back into neutral. There is a second type of burst, called Gold Burst, that you can do in neutral and not being hit, with Blue Burst being the one that happens when you're hit. Gold Burst gives you meter, while Blue Burst gives you safety.

Burst Meter N U

Now, as of season 3, there are more options for you to do with your burst meter. This is important to know, as it gives you more offensive and defensive options. These two options are WIld Assault (WA) and Deflect Shield (DS). Wild Assault, done with 236D/Quarter Circle Forward Dust (remember Lingo) with their being 3 different colors that have their own properties. Deflect Shield is the defensive option and is done with 214D or quarter circle back dust. I will be putting each characters Wild Assault type in their overview, but right now I will describe them as such.

Tension Gauge, or how you got your overdrive back

As you play a match of Strive, over time you are going to build Tension Gauge. THis guage is found on the lwoer left if you're Player 1, and lower right if you're Player 2. This gauge has 2 pips, one at 50% and one at 100%. This guage lets you Roman Cancel and do your character's strongest move, Overdrive. These moves cost 50% meter, or in some cases 100%, and do a lot of damage or put you in a advantageous state. I'm going to be mentioning a character's Overdrive in their section.

Character Info

Lovingly Latched-on Homunculus

Intro

The deadly duo of A.B.A and Paracelsus is back, with a new look of course! A.B.A's jealous nature in regards to Paracelsus is shown to it's full extent with her new form, Jealous Rage. She is a brawler-rushdown type character, with the player having to master her Jealous Rage gauge and their ability to actually get in said form if they wish to win, if they can manage this however; explosive damage and speed awaits them.

Specials

Free-form Tricky Spinner

Intro

Specials

Sweet Daydream Bullet Train

Intro

Specials

Almight All-rounder

Intro

Specials

Relentless Girl

Intro

Specials

The Noble Vampire Samurai

Intro

Specials

A Ending Note

So you've made it to the end. I hope you've enjoyed this little website and learned something to help you on your journey! Below this paragraph you're gonna see two links, one to dustloop, a more extensive and proffessional look at ALL the characters in Guilty Gear, and Guilty Gear's official lore wiki. While this website can help you with the basics, Dustloop will help you truly master you character, with a majority of the info from this site gained from Dustloop.